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[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] abstract classes, not supported AbstractController class (example) AbstractView class (example) access control modifiers ActionScript, Java, and C++ differences between ECMAScript 4 and ActionScript 2.0 public and private constructor functions public and private method attributes public and private property attributes visibility modifiers vs. Accessibility class accessor methods 2nd creating in ActionScript 1.0 getter 2nd inability to define as private setter return values actions layer [See scripts layer] ActionScript 1.0 changes to, in Flash Player 7 in Flash Player 6 and 7 MovieClip, subclassing packages, simulating ActionScript 2.0 ActionScript 1.0 versus differences from ECMAScript Edition 4 in Flash Player 6 and 7 links to resources object-oriented programming syntax unit testing tool addObj( ) (EventListenerList) addProperty( ) (Object) algorithms, design patterns vs. animations, using timeline for API (application programming interface) ActionScript 2.0 interface vs. changes to class code revision and designing application framework, OOP .fla file (Flash document) classes directory structure document timeline projects in Flash MX Professional 2004 application state changes in changing for clock MVC application corresponding labeled frames in timeline initial, setting model class, MVC pattern 2nd no storage of setting, using class properties applications object-oriented 2nd [See also object-oriented programming] starting timeline-based architecture, design patterns vs. Arguments class arguments, method arguments object invoking methods with missing arguments method accepting unknown number of arguments Array class array-sorting capabilities (Flash Player 7) arrays problems casting to Array type type checking and .as (class) files .fla file in same directory accessing in packages with classpath creating for ImageViewerDeluxe creating for OOP Flash application naming of storage directory for, adding to classpath types of writing for ImageViewer <asset> tag, listing class excluded from .swf file in assignment instance of a subclass to a variable of property values attachMovie( ) (MovieClip) attributes class 2nd dynamic intrinsic constructor, public and private only method public and private static attribute 2nd property final global variables vs. class properties private and public static property attribute subclasses and class properties authoring tools Flash, different versions of OOP development support avatar chats Avatar class (example) AvatarSymbol movie clip code composition version creating instances of initializing instances linking AvatarSymbol movie clip AvatarSymbol (example), building timeline and contents |
< Day Day Up > |