Chapter 4. Primitive Datatypes

ActionScript for Flash MX: The Definitive Guide, 2nd Edition
By Colin Moock
Part I:  ActionScript Fundamentals

Primitive data consists of simple characters or keywords, such as the numbers 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9, or the strings "a", "b", and "c". As shown in Chapter 3, the primitive datatypes supported by ActionScript are number, string, boolean, undefined, and null. In this chapter, we'll explore how to define, examine, and change data of each type.

     



    ActionScript for Flash MX. The Definitive Guide
    ActionScript for Flash MX: The Definitive Guide, Second Edition
    ISBN: 059600396X
    EAN: 2147483647
    Year: 2002
    Pages: 780
    Authors: Colin Moock

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