10.4 Event Handling

ActionScript for Flash MX: The Definitive Guide, 2nd Edition
By Colin Moock
Chapter 10.  Events and Event Handling

Not every event triggers the execution of code or affects a movie. For example, a user can generate dozens of events by clicking repeatedly on a button, but those clicks may be ignored. Why? Because, on their own, events can't cause code to execute we must write code to react to events explicitly. To instruct the interpreter to execute some code in response to an event, we create either an event handler or an event listener that describes the action to take when the specified event occurs.

Due to its unusual evolution, ActionScript has four different ways of handling events:

  • Event handler properties

  • Event listeners

  • Button event handlers with the syntax:

    on (eventName) {   statements }
  • Movie clip event handlers with the syntax:

    onClipEvent (eventName) {   statements }

Let's take a look at these event-handling mechanisms individually. Much of the following discussion expects you to understand objects, which are covered in Chapter 12.

     



    ActionScript for Flash MX. The Definitive Guide
    ActionScript for Flash MX: The Definitive Guide, Second Edition
    ISBN: 059600396X
    EAN: 2147483647
    Year: 2002
    Pages: 780
    Authors: Colin Moock

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