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Part III: Improving Your Game Engine
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Chapter 9: Adding Sound with XACT
Chapter 10: Player Input and the User Interface
Chapter 11: Creating XNA Shooter
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Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0
ISBN: 0470261285
EAN: 2147483647
Year: 2007
Pages: 138
Authors:
Benjamin Nitschke
BUY ON AMAZON
MySQL Stored Procedure Programming
Data Types
Transactions and Locks
MySQL Built-in Functions
Creating Triggers
Conclusion
The .NET Developers Guide to Directory Services Programming
Selecting the Right Technology
Binding to the Directory
Controlling the Content of Search Results
Choosing Attribute Syntaxes
Foreign Security Principals
Making Sense of Change Management: A Complete Guide to the Models, Tools and Techniques of Organizational Change
Part I - The Underpinning Theory
Organizational change
Leading change
Cultural change
IT-based process change
Cisco Voice Gateways and Gatekeepers
Troubleshooting Tools
Building a Scalable Dial Plan
Digit Manipulation
Dial Plan Considerations
The Java Tutorial: A Short Course on the Basics, 4th Edition
Variables
Characters and Strings
Code Samples
What Is an Exception?
Implementations
HTI+ Home Technology Integrator & CEDIA Installer I All-In-One Exam Guide
Computer Network Hardware
Home Communication System Basics
Troubleshooting and Maintaining a Home Security System
Appendix C Home Technology Industry Associations and Organizations
Appendix D CompTIA HTI+ Exam Objectives
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