V


variables, cue variables, 258–259

vertex shader

matrices and, 187–188

shaders tutorial and, 161–163

VertexElement method, 195

vertices

formats, 169

input, format, 159–161

XNA racing game, 360–365

viewVec variable, 188

Visual C# Express, XNA Game Studio Express and, 8

Visual Studio 2005 Professional, XNA development and, 10–11




Professional XNA Game Programming
Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0
ISBN: 0470261285
EAN: 2147483647
Year: 2007
Pages: 138

Similar book on Amazon
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)
Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune
Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune
Beginning XNA 2.0 Game Programming: From Novice to Professional (Expert's Voice in Game Programming)
Beginning XNA 2.0 Game Programming: From Novice to Professional (Expert's Voice in Game Programming)
Microsoftu00ae XNAu00ae Game Studio 3.0: Learn Programming Now! (Pro - Developer)
Microsoftu00ae XNAu00ae Game Studio 3.0: Learn Programming Now! (Pro - Developer)

flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net