N


Need for Speed racing game, 338

.Net Framework 2.0, XNA Game Studio

Express and, 8

network games, player synchronization, 5

Newton Game Dynamics, 385

Newton’s laws of motion, 372–373

Normal Mapping, unit test, 195–197

Normal Mapping shaders, 176

binormal vector, 178–179

implementing, 177

pixels, 178

tangent vector, 178–179

textures, 177

Normal Maps, DXT compression algorithms, 182, 184

NormalMapCompressor, 182

NUnit

runnung tests, 71–72

testing and, 10

NUnit.Framework.dll, 70

nV Physics Engine, 386




Professional XNA Game Programming
Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0
ISBN: 0470261285
EAN: 2147483647
Year: 2007
Pages: 138

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