M


main menu, 418–419

Managed DirectX. See MDX (Managed DirectX)

Material class, 193

matrices, vertex shaders and, 187–188

md3 files, support for, 64

md5 files, support for, 64

MDX (Managed DirectX), migrating to XNA, 22

memory, system requirements, XNA Game Studio Express, 8

menu effects, post-screen shaders, 233–234

menu sounds, 265–266

menus

game planning and, 29–30

Pong game, unit testing, 36, 38–39

methods

ApplyGravity, 380

Assert, static unit tests, 36

Clear, 15

ComputeTangentMatrix, 188

DrawSprites, 39

Game class, 5

Game1.cs class, 5

HandleKeyboardInput, 277

IsInList helper method, testing, 71

render, floating-point numbers and, 42

RenderBall, 41

RenderPaddles, 42

RenderSprite, 37

ShaderEffect SetParameters, 192

ShowLives, 41

SpriteHelper class, 78–79

StringHelper class compared to Path class, 76

TestBallCollisions, 48

TestMenuSprites, 37–38

VertexElement, 195

Microsoft.Xna.Framework.Content.Pipeline.dll, 4, 7

Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll, 7

Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll, 7

Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll, 7

Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll, 7

Microsoft.Xna.Framework.dll, 4

Microsoft.Xna.Framework.Game.dll, 4

migration, MDX to XNA, 22

Model Importer property, 16

models

displaying, 68

importing, 67–68

motion blur, post-screen shaders and, 229–230

moveFactorPerSecond, calculating, 19

movement, moveFactorPerSecond calculating, 19

multiplayer mode, 443–444

music files, 249

supported formats, 63




Professional XNA Game Programming
Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0
ISBN: 0470261285
EAN: 2147483647
Year: 2007
Pages: 138

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