I


IDEs (Integrated Development Environments)

game concept planning and, 30

Visual Studio 2005 Professional, 10–11

XNA Game Studio Express, 2–4

XNA Game Studio Pro, 3

XNA Studio, 3

importing

contnet files, 66–68

3D models, 6

models, 67–68

shaders, 6

to engine, 166–172

sound files, 6

textures, 6

Initialize method

Game class, 5

Pong game, textures, 34–35

textures, loading, 17

Input class, 99–100, 270–272

keyboard access, adding, 15

mouse rectangles, 274–276

Update method, 272–274

installation

XNA, Xbox 360, 11

XNA Game Studio Express, 9–10

interface, user. See UI (user interface)

interpolating splines, XNA racing game, 355–356

IsInList helper method, testing, 71

Item class, XNA Shooter game, 328–329




Professional XNA Game Programming
Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0
ISBN: 0470261285
EAN: 2147483647
Year: 2007
Pages: 138

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