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PRO TOOLS R for video, film, and multimedia
PRO TOOLS R for video, film, and multimedia
ISBN: N/A
EAN: N/A
Year: 2003
Pages: 70
BUY ON AMAZON
Main page
Table of contents
About the Author
Dedication
Acknowledgments
Introduction
What You ll Find in This Book
Who This Book Is For
How This Book Is Organized
Chapter 1. Film, Video, and Multimedia Technology
A Brief History of Motion Pictures and Film Sound
Television and Video Recording
Digital Multimedia Formats
Chapter 2. Audio for Film, Video, and Multimedia
The Components of a Soundtrack
Foley Sounds
Sound Effects
Music
How Does Pro Tools Help?
Project Workflow
Chapter 3. Synchronization and SMPTE Time Code
Synchronization Basics
Origin and History of Time Code
Parameters of Time Code
Current Usages and Practices
SMPTE Time Code Scenarios
Chapter 4. Getting Started with Pro Tools and Video
Hooking Up Your Equipment
Creating a New Video Session
Importing Video Files
Checking Sync
Chapter 5. Recording to Picture
Using Audio from the Set (Production Audio)
Recording Dialog and Narration
Recording Action Sounds (Foley)
Creating Sound Effects
Importing the Score and Incidental Music
Backing Up Your Data
Chapter 6. Editing to Picture
Setting Up Pro Tools Sessions for Editing
Using Memory Locations
Using Nudge Commands
How to Use Sync Points
Playlists
Conforming to Picture Changes
Chapter 7. Processing Audio Using Audiosuite Plug-Ins
Operation of Audiosuite Plug-Ins
Reversing Files
Time CompressionExpansion
Pitch Changing
Aligning Dialog
Chapter 8. Mixing to Picture in Pro Tools
Stereo and Surround Formats
Preparation for Mixing
Film-Style Mixing Workflow
Pre-Mixes, or Pre-Dubs
Using Automation While Mixing
TDM and RTAS Plug-In Delay Compensation
Chapter 9. Delivery of Master Recordings
Mix Stems
Reference Levels
Recording a Mix on a VTR
Creating Multi-Channel Surround Masters
Bouncing to QuickTime Movies
Creating an Audio File or Data CD Master
Archiving and Backing Up the Final Mix
Harness the Power of Cinema
APPENDIX A
APPENDIX B
PRO TOOLS R for video, film, and multimedia
ISBN: N/A
EAN: N/A
Year: 2003
Pages: 70
BUY ON AMAZON
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Filtering and Sorting Data
Adding and Modifying Data
Serializing Data
Binding Simple Data to Web Forms Controls
Java I/O
Meta-Information: Manifest Files and Signatures
JarEntry
Selectable Channels
Converting Between Byte Arrays and Strings
Talking to Devices
Introduction to 80x86 Assembly Language and Computer Architecture
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Floating-Point Arithmetic
Appendix D 80x86 Instructions (by Mnemonic)
Appendix E 80x86 Instructions (by Opcode)
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Getting Help Online
Style Guidelines and Naming Conventions
Relationships
Function Return Values
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Chapter IV How Consumers Think About Interactive Aspects of Web Advertising
Chapter VI Web Site Quality and Usability in E-Commerce
Chapter IX Extrinsic Plus Intrinsic Human Factors Influencing the Web Usage
Chapter XIII Shopping Agent Web Sites: A Comparative Shopping Environment
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Graphics Class Properties
Colors, Fonts, and Text
Printing Text
Understanding the SetStyle Method
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