This section contains tutorials on how to approach different subject matter. By no means do these tutorials show the only, or even the best, way of approaching different subjects. They show only one way to approach the subject. This book is about character design, so the majority of the tutorials and demonstrations in this section are figurative in nature.
In Part III, the following assumptions have been made:
You already have a basic working knowledge of Photoshop. When we talk about different commands and effects, it is assumed that you know what we are talking about. In addition, most chapters in Part III have a little section called 'What You Need to Know About Photoshop for This Chapter' that further outlines what you are expected to know.
You, the reader and artist, should do your own interpretation of the steps taken here. It would be much more preferable for you to experiment as you are following along.
At this point in the book, you need more graphics and less explanation. The chapters in this section are very heavy on graphics and lighter on text than the beginning demonstrations. Most artists would rather look at step-by-step images with brief explanations as opposed to long-winded paragraphs that attempt to explain a visual concept. After all, isn't one picture worth a thousand words?
You will notice in these demonstrations that the author often changes his mind about what he's doing, which is both a fault and a blessing. A firm idea almost always comes to mind, but then often something not previously considered pops up, changing the direction of the work.
If a custom texture or brush has not been mentioned before in the book and is used for the first time in this section, it will be included in the relevant chapter's folder on the CD-ROM.
Photoshop has been used for all images. Much of what you see here is also applicable to other programs, but if you use Photoshop, it will be easier for you to duplicate the steps.