- target
-
See supplier.
- target state
-
The "to" state within a transition .
- template
-
A descriptor for a model element that has one or more formal parameters that can be used to create a family of related model elements.
- terminate
-
A pseudostate that represents the termination of the execution of a state machine .
- test identity action
-
An action that determines whether two values, specified on separate input pins , refer to the same specified object , and then places True if they do, or False if they don't, on a particular output pin .
- time interval
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The range between two given time expressions.
- time observation action
-
An action that measures the current time, according to the system clock, during system execution.
- time trigger
-
An event that occurs after a specified period of time.
- timing constraint
-
A constraint on a time interval .
- timing diagram
-
An interaction diagram that describes the behavior of both individual objects and interactions of those objects, focusing attention on the times of occurrence of events that cause changes in state .
- token
-
An entity that controls the flow of data and/or control within an activity .
- trace
-
A dependency within which there is a conceptual connection among elements contained within different models.
- transition
-
A change of an object from one state (the source state ) to another state (the target state ).
- trigger
-
An occurrence of an event .
- triggerless transition
-
A transition that fires unconditionally when the given object is ready to move from one state to another.
- usage dependency
-
A dependency within which the client requires the presence of the supplier for its correct functioning or implementation.
- use case
-
A sequence of actions performed by an actor and the system that yields an observable result, or set of results, of value for one or more actors.
- use case instance
-
A unique execution of a use case .
- variable
-
An element for passing data between actions indirectly.
- visibility
-
A specification of whether something outside of a particular object or package can "see" something inside that object or package.