A method of providing nonlinear editors with many gigabytes of high-performance data storage by formatting a group of hard disks to act as a single drive volume.
Range check
Options that enable zebra striping to immediately warn you of areas of a clip's image that may stray outside of the broadcast legal range.
Razor Blade
An option on the Tool Palette that allows you to slice the clip into two separate edits to be manipulated individually and is also used as a quick way to trim frames off of a clip.
Real-time effects
Effects that can be applied to clips in an edited sequence and played back in real time, without requiring rendering first. Real-time effects can be played back using any qualified computer.
Record monitor
A monitor that plays the previewed and finished versions of a project when it is printed to tape. A record monitor corresponds to the Canvas in Final Cut Pro.
Redo
To reverse an undo, which restores the last change made to a project.
Render
To process video and audio with any applied effects, such as transitions or filters. Effects that aren't real time must be rendered in order to play them back properly. Once rendered, your sequence can be played in real time.
Render file
The file produced by rendering a clip to disk. FCP places it in a separate hidden folder so it does not show up in the Browser, but is retrieved with the Timeline.
Render status bars
Two slim horizontal bars, in the Timeline ruler area, that indicate which parts of the sequence have been rendered at the current render quality. The top bar is for video, and the bottom for audio. Different colored bars indicate the real-time playback status of a given section of the Timeline.
Replace edit
Allows you to replace an existing shot in a sequence with a different shot of the same length.
RGB
An abbreviation for red, green, and blue, which are the three primary colors that make up a color image.
Ripple edit
An edit in which the start and end times of a range of clips on a track is adjusted when the duration of one of the clips is altered.
Roll edit
An edit that affects two clips that share an edit point. The Out point of the outgoing clip and the In point of the incoming clip both change, but the overall duration of the sequence stays the same.
Rotation
To rotate a clip around its anchor point without changing its shape.
RT Extreme
Real-time effects processing that scales with your system.
Ruler area
The measurement bar along the top of the Timeline, which represents the total duration of an edited sequence. Also displays the timecode corresponding to the location of clips in the Timeline. You can move the playhead on the ruler in order to navigate through clips in a sequence.