For Grae's LOD work, you'll be taking over.
Load in the file you created earlier, Grae_Pose.mb.
The main Grae model is 5174 polygons, so generate levels of detail at around the following polygon limits: 4000, 1500, 750, 350, and 150. He is a much larger character than Kila, so he will need an extra LOD.
Remember that each LOD will be roughly twice the distance away from the camera as the next-higher one, so keep zooming out to that level to check your progress.
Here are a few areas to consider:
When finished, save your work as Grae_LOD_Prep.mb. You can see Grae's LODs in Figure 10.57.
Figure 10.57. Grae's levels of detail