|
Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] waist, Kila animating 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th controls 2nd optimizing 2nd texture details UVs 2nd 3rd walk cycle 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th weight painting 2nd walk cycle 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd 24th 25th 26th 27th 28th 29th 30th 31st 32nd 33rd Web Gallery of Art Web site Web sites anatomy references 2nd computer graphics Maya sites resources 2nd 3rd 4th weight painting arms 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th breasts 2nd described elbows 2nd 3rd 4th 5th 6th 7th 8th 9th Grae 2nd 3rd 4th 5th Grae fully weighted hair 2nd hands 2nd 3rd head 2nd 3rd 4th Kila 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd 24th 25th 26th 27th 28th 29th 30th 31st Kila, fully weighted legs 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th lower torso 2nd 3rd 4th 5th 6th 7th 8th mirroring weights 2nd neck 2nd 3rd 4th shoulders 2nd torso 2nd 3rd 4th 5th waist 2nd wrists 2nd 3rd weights copying 2nd 3rd joints 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th level of detail 2nd 3rd 4th mirroring 2nd wings, Grae alpha map for 2nd 3rd animating 2nd 3rd basic geometry binding controls 2nd deformation testing 2nd deforming extraction of finger joints on joints 2nd 3rd 4th 5th modeling 2nd 3rd movement of 2nd texture in 2nd 3rd weight painting 2nd Wireframe on Shaded option Wireframe option 2nd working environment 2nd 3rd 4th 5th 6th wrists, Kila animating controls joints 2nd optimizing 2nd 3rd weight painting 2nd 3rd |
|