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Part I: About Game Testing
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Chapter List
Chapter 1: Two Rules of Game Testing
Chapter 2: Being a Game Tester
Chapter 3: Why Testing is Important
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Game Testing All in One (Game Development Series)
ISBN: 1592003737
EAN: 2147483647
Year: 2005
Pages: 205
Authors:
Charles P. Schultz
,
Robert Bryant
,
Tim Langdell
BUY ON AMAZON
Database Modeling with MicrosoftВ® Visio for Enterprise Architects (The Morgan Kaufmann Series in Data Management Systems)
Getting Started
Object Types, Predicates, and Basic Constraints
Creating a Basic Logical Database Model
Editing Logical Models”Intermediate Aspects
Reverse Engineering Physical Schemas to Logical Models
Cisco CallManager Fundamentals (2nd Edition)
Summary
Route Patterns and Route Filters
Cisco CallManager Feature List
Telephony Service Solutions
SCCP Call Signaling
The New Solution Selling: The Revolutionary Sales Process That Is Changing the Way People Sell [NEW SOLUTION SELLING 2/E]
Chapter Two Principles
Chapter Five Stimulating Interest
Chapter Seven Diagnose Before You Prescribe
Chapter Sixteen Creating and Sustaining High-Performance Sales Cultures
Appendix B Solution Selling: A Scalable Approach
GO! with Microsoft Office 2003 Brief (2nd Edition)
You and GO!
Using Graphics and Tables
Concepts Assessments
Objective 9. Print a Table
Objective 5. Create an AutoReport
Web Systems Design and Online Consumer Behavior
Chapter II Information Search on the Internet: A Causal Model
Chapter V Consumer Complaint Behavior in the Online Environment
Chapter VIII Personalization Systems and Their Deployment as Web Site Interface Design Decisions
Chapter IX Extrinsic Plus Intrinsic Human Factors Influencing the Web Usage
Chapter XV Customer Trust in Online Commerce
Digital Character Animation 3 (No. 3)
Chapter One. Basics of Character Design
Chapter Eight. Animal Motion
Chapter Nine. Acting
Conclusion
Chapter Ten. Directing and Filmmaking
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