Videogames can range in size from tiny downloadable mobile phone games that take a few weeks to produce to epic, massively multiplayer online role-playing games developed over several years . No matter what size the game and how long the production schedule, the testing of the game should always follow the same basic structure:
Pre-production
Kickoff
Alpha
Beta
Gold
Release
Post-release
Like the plot of a suspense thriller, each sequence occurs more rapidly , and with much more heightened excitement (and stress), than the next . Figure 7.1 illustrates a very rough timeline for a hypothetical mid-budget console racing game.
The following sections examine each phase in order to understand why it is vital to the project and distinct from the other phases.