Chapter 7: Test Phases


Overview

Videogames can range in size from tiny downloadable mobile phone games that take a few weeks to produce to epic, massively multiplayer online role-playing games developed over several years . No matter what size the game and how long the production schedule, the testing of the game should always follow the same basic structure:

  1. Pre-production

  2. Kickoff

  3. Alpha

  4. Beta

  5. Gold

  6. Release

  7. Post-release

Like the plot of a suspense thriller, each sequence occurs more rapidly , and with much more heightened excitement (and stress), than the next . Figure 7.1 illustrates a very rough timeline for a hypothetical mid-budget console racing game.


Figure 7.1: Console racing game timeline.

The following sections examine each phase in order to understand why it is vital to the project and distinct from the other phases.




Game Testing All in One
Game Testing All in One (Game Development Series)
ISBN: 1592003737
EAN: 2147483647
Year: 2005
Pages: 205

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