editing, capture/playback test automation, 355 ‚ 356
emotions, trust issues and, 10
engine evaluation section, technical design documents, 417
engineers , responsibilities of
build engineers, 65 ‚ 66
development engineers, 64 ‚ 65
sound engineers, 75 ‚ 77
test engineers, 67
enumerations, combinatorial testing, 185
equipment section
art production documents, 416
technical design documents, 420 ‚ 421
test plan documents, 424 ‚ 425
errors. See bugs ; defects
Eternal Duelist Soul, 275, 284
events
documentation, 427
event planning section, game design documents, 410 ‚ 411
test flow diagrams, 212
Exception defect triggers, 311 ‚ 312
executive summary section
art production documents, 412
technical design documents, 417
expansion plans, task planning, 131 ‚ 132
Expected Result descriptions, reports , 167
expenditures, development production cycles, 97
expert path generation, TFD test paths, 234 ‚ 235
external testing, play testing, 300 ‚ 302