Index_B


B

Bach, James, 205
balance, play testing, 297 ‚ 300
Bartle, Richard A., 245
baseline path generation, TFD test paths, 231 ‚ 233
Battle Realms, 71, 297
Battlefield 1942, 71
Beta testing
Beta entry criteria, 144 ‚ 145
Beta tester responsibilities, 67 ‚ 68
closed, 99, 301
code freeze, 100
compliance testing, 98
crunch time, 98 ‚ 99
design lock, 145
external, 301 ‚ 302
feature lock, 145
open , 99, 301
release guidelines, 147
waived defects, 146
black box testing, 151 ‚ 154
Blocked outcomes , 23
board games
algorithm defects, 51
assignment defects, 44
sound engineer responsibilities in, 76
boundaries, combinatorial testing, 186 ‚ 187
branches, defined, 48
Brief Description fields, reports , 165
Britney's Dance Beat, 77
budgets
art production documents, 93, 412
concept documents, 89 ‚ 90
development production cycles, 97
pressure causes, 5 ‚ 7
project plans, 94, 426
bugs . See also defects
good bug report writing, 163 ‚ 164
identification techniques, 23 ‚ 26
rate of reproduction reports, 292
builds
build cycles
configuration preparation, 160 ‚ 161
entry criteria, 158 ‚ 159
overview, 155
test cases, 156 ‚ 158
test suite, 156 ‚ 158
version control, 159
defects, 47 ‚ 50
engineers , 65 ‚ 66
managing, automation testing, 337
buttons
button presses, testing, 22
game standards, 113



Game Testing All in One
Game Testing All in One (Game Development Series)
ISBN: 1592003737
EAN: 2147483647
Year: 2005
Pages: 205

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