[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] absolute URIs acceptConnection() access to adaptors and virtual hosts giving to users access security 2nd accessing ActionScript Editor Action Message Format (AMF) Action Message Format. [See AMF] Actions panel ActionScript Editor ActionScript 2nd client-side ActionScript. [See client-side ActionScript] code for Living Emoticon 2nd 3rd 4th 5th 6th 7th 8th 9th 10th code hints suffixes 2nd coding strategies client/server roles 2nd data storage 2nd 3rd timelines 2nd connecting UI components 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th controller applications 2nd 3rd leaf1_mc[property] 2nd main.asc server-side in Lobby applications 2nd server-side ActionScript 2nd 3rd 4th style and formatting 2nd avoiding spaghetti code commenting 2nd naming variables placing code using functions subscriber applications 2nd 3rd ActionScript Editor accessing Actions panel ActionScript panel code hints communications book Expert mode 2nd Normal mode ActionScript interpreter 2nd 3rd 4th 5th ActionScript panel ActionScript Editor Communication object library ActionScript. [See also code] Adaptor node Adaptor.xml adaptors 2nd 3rd adaptor folder architecture of Flash Communication Server Adaptor.xml folders security creating 2nd 3rd 4th 5th 6th 7th giving users access registering adding class files NetDebug class files 2nd IP addresses in Windows server users virtual host users Admin port Administration Console 2nd 3rd 4th 5th accessing from within Flash Administration Users panel 2nd 3rd Diagnostic panel 2nd License panel Live Log panel logging into 2nd 3rd 4th Maintenance panel applications servers virtual hosts screens Administration Users panel Administration Console 2nd 3rd administrators virtual hosts Allow node AMF (Action Message Format) 2nd API (application programming interface) APIs (application programming interfaces) App Inspector 2nd 3rd 4th Application Instances panel 2nd Live Log panel 2nd loading applications 2nd 3rd 4th Statistics Monitor panel 2nd 3rd verifying code Apple QuickTime Application folder Application Inspector accessing from within Flash Application Inspector Console application instances 2nd 3rd calling from SSAS 2nd 3rd 4th 5th creating 2nd 3rd Application Instances panel App Inspector 2nd Application objects SSAS 2nd application programming interface. [See API] application programming interfaces. [See APIs] application server Application Servers Remoting 2nd Application.xml 2nd ApplicationGC applications architecture of Flash Communication Server Application.xml 2nd folders security controller applications 2nd user case studies defining on the server 2nd 3rd files used initializing Live Support Lobby 2nd 3rd instances SSAS 2nd Live Support Session. [See Live Support Session] loading with App Inspector 2nd 3rd 4th Lobby 2nd call to Lobby call to Room coding 2nd developing 2nd 3rd initialization 2nd 3rd 4th 5th 6th 7th RoomList UI component 2nd 3rd 4th server-side ActionScript 2nd Maintenance panel Administration Console representative Live Support Session 2nd 3rd 4th 5th 6th subscriber applications user case studies technical support applications. [See technical support applications] testing text messaging testing text messaging, adding colors, selecting 2nd 3rd troubleshooting 2nd 3rd video, adding 2nd setting bandwidth 2nd 3rd streams testing 2nd 3rd 4th 5th troubleshooting Virtual Classroom. [See Virtual Classrooms] appLogin appLogin method architecture of Flash Communication Server 2nd 3rd adaptors Adaptor.xml folders security applications Application.xml 2nd folders security servers 2nd 3rd 4th security 2nd Server.xml 2nd 3rd 4th users 2nd virtual hosts folders 2nd security users Vhost.xml 2nd arranging workspace for Living Emoticon array of objects arrays associative arrays declaring assigning event handlers associative arrays authenticating users 2nd 3rd 4th 5th 6th with Remoting 2nd 3rd 4th 5th 6th 7th 8th 9th users with Remoting building ColdFusion scripts 2nd 3rd 4th authentication virtual classrooms authoring environment Flash MX 2nd avoiding spaghetti code in ActionScript AVPresence Communication component 2nd streams testing 2nd 3rd 4th 5th troubleshooting |