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Introduction to Game Programming with C++ (Wordware Game Developers Library)
ISBN: 1598220322
EAN: 2147483647
Year: 2007
Pages: 225
Authors:
Alan Thorn
BUY ON AMAZON
Absolute Beginner[ap]s Guide to Project Management
What Exactly Is a "Successful" Project?
Summary of Supplemental Project Plan Components
Reasons for Estimating Woes
Creating a Project Budget
Variance Responses
High-Speed Signal Propagation[c] Advanced Black Magic
Scaling Copper Transmission Media
Approximations to the Fourier Transform
Finished Core Specifications
Reducing Emissions
Pi-Model Operated in the LC Region
The New Solution Selling: The Revolutionary Sales Process That Is Changing the Way People Sell [NEW SOLUTION SELLING 2/E]
Chapter Five Stimulating Interest
Chapter Six Defining Pain or Critical Business Issue
Chapter Eight Creating Visions Biased to Your Solution
Chapter Ten Vision Re-engineering
Chapter Sixteen Creating and Sustaining High-Performance Sales Cultures
The Lean Six Sigma Pocket Toolbook. A Quick Reference Guide to Nearly 100 Tools for Improving Process Quality, Speed, and Complexity
Using DMAIC to Improve Speed, Quality, and Cost
Value Stream Mapping and Process Flow Tools
Voice of the Customer (VOC)
Descriptive Statistics and Data Displays
Complexity Value Stream Mapping and Complexity Analysis
Visual Studio Tools for Office(c) Using C# with Excel, Word, Outlook, and InfoPath
Office Add-Ins
Working with Excel Objects
Working with the Workbooks Collection
Properties Merged from OLEObject or OLEControl
VSTO Support for Word Schema Mapping
VBScript in a Nutshell, 2nd Edition
Program Structure
Section A.16. User Interaction
Appendix B. VBScript Constants
Appendix C. Operators
Section E.1. How Encoding and Decoding Works
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