Appendix F: Recommended Reading


3D Math Primer for Graphics and Game Development by Fletcher Dunn and Ian Parberry (ISBN: 1-55622-911-9)

Schaum's Outline of Linear Algebra (3rd ed) by Seymour Lipschutz and Marc Lipson (ISBN: 0-07136-200-2)

Game Programming Gems 6 by Mike Dickheiser (ISBN: 1-58450-450-1)

Programming Game AI by Example by Mat Buckland (ISBN: 1-55622-078-2)

OpenGL Game Development by Chris Seddon (ISBN: 1-55622-989-5)




Introduction to Game Programming with C++
Introduction to Game Programming with C++ (Wordware Game Developers Library)
ISBN: 1598220322
EAN: 2147483647
Year: 2007
Pages: 225
Authors: Alan Thorn

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