B


background threads, 46–47

backlog, 106–08

BackSensors, 248–49

ball-in-maze game. See EmbeddedFusion case study

Base Class Library (BCL), 8, 10

base keyword, 246

class constructors, 247

BCL. See Base Class Library (BCL)

Beckhoff, 14

BeginInvoke, 152–53

Berkeley Sockets API, 98

binary serialization, 253

Bind method, 106

binding, 106

emulator to user interface, 195–97

to hardware events, 149–53

Robot events, 228–29

bit-based control, 21–22

bit-masking, 109

bit-shifting, 109

Bitmap class

colors in .Net Micro Framework, 122–24

creating a Bitmap instance, 120

drawing on Bitmap, 120

flushing onto display hardware, 121–22

BitsPerPixel, 208

BitTorrent, 93

Block value, 207

"Blue Screen of Death," 18

Bluetooth, 91

SideShow and, 159, 171, 238, 241

Visual Studio and, 13

body sensor networks, 89

Bonjour, 93

Boolean parameters, 39

/nomessagebox, 211

socket options, 104

/waitfordebugger, 210

bootable runtime, 6

bootstrap support, 6

broadcast routing, 100, 101

buffers, 39

conversion, 243

sending and receiving, connected flashlight, 109, 113

socket option, 104

building, deploying, and executing, Visual Studio, 31

busy waiting, 251

Button events, 149, 153

Button mapping, 153

ButtonDown, 153

buttonPort, 196–97

ButtonUp, 153

byte type, 123

byte[], 104, 109, 113




Embedded Programming with the Microsoft .Net Micro Framework
Embedded Programming with the Microsoft .NET Micro Framework
ISBN: 0735623651
EAN: 2147483647
Year: 2007
Pages: 118

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