Chapter 2. All the World Is an Object

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Over the past forty years , there has been an undercurrent in the programming world. That undercurrent is known as object-oriented programming (OOP). During its humble beginnings in 1962 with the introduction of SIMULA (arguably the world's first object-oriented language), the undercurrent was a whisper. For the past decade , the voices have risen, and that whisper has become a deafening roar. This chapter examines what all the fuss about OOP is and how it affects the world of ActionScript development. At the core of OOP is a fiendishly simply concept: the object.

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Object-Oriented Programming with ActionScript 2.0
Object-Oriented Programming with ActionScript 2.0
ISBN: 0735713804
EAN: 2147483647
Year: 2004
Pages: 162

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