index_W

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[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

waves   [See graphing sine and cosine]
weeks
       converting to seconds (example 7.3)   2nd  
weight   2nd   [See also gravity]3rd   4th   5th   6th  
       calculating (example 11.1)  
       calculating mass (example 11.2)  
       versus mass  
Wheel of Fortune example 14.3 (equations of motion)   2nd  
Wheel of Fortune example 14.5 ( tangential acceleration)   2nd  
Wigand, Mike
       Cannon Physics CD-ROM demo  
work   2nd   3rd  
       calculating (example 12.1)   2nd  
       calculating with angled force (example 12.2)   2nd  
       calculating with force and displacement at different angles (example 12.3)   2nd   3rd  
       self-assessment   2nd  
               solutions  
       units of measurement  
work-energy theorem   2nd   3rd  
       example 12.5   2nd   3rd  

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Beginning Math and Physics for Game Programmers
Beginning Math and Physics for Game Programmers
ISBN: 0735713901
EAN: 2147483647
Year: 2004
Pages: 143
Authors: Wendy Stahler

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