Summary

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This chapter has given you enough information about the capabilities of essential window and control classes to know how to start building useful applications. For more details on these and other window classes, please refer to the reference manual. For further window classes, and how to create your own controls, see Chapter 12. You'll also find it useful to look at the samples in your wxWidgets distribution, such as samples/widgets, samples/toolbar, samples/text, and samples/listbox.

Next, we'll look at how how your application can draw on a variety of surfaces, including windows, bitmaps, and the printed page.

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    Cross-Platform GUI Programming with wxWidgets
    Cross-Platform GUI Programming with wxWidgets
    ISBN: 0131473816
    EAN: 2147483647
    Year: 2005
    Pages: 262

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