Definitions and Abbreviations

Definitions

Author  An author is a person or program that writes or generates WML, WMLScript or other content.

Client  A device (or application) that initiates a request for a connection with a server.

Content  Subject matter (data) stored or generated at an origin server. Content is typically displayed or interpreted by a user agent in response to a user request.

Content Encoding  When used as a verb, content encoding indicates the act of converting content from one format to another. Typically the resulting format requires less physical space than the original, is easier to process or store and/or is encrypted. When used as a noun, content encoding specifies a particular format or encoding standard or process.

Content Format  Actual representation of content.

Device  A network entity that is capable of sending and receiving packets of information and has a unique device address. A device can act as both a client or a server within a given context or across multiple contexts. For example, a device can service a number of clients (as a server) while being a client to another server.

JavaScript  A de facto standard language that can be used to add dynamic behaviour to HTML documents. JavaScript is one of the originating technologies of ECMAScript.

Man-Machine Interface  A synonym for user interface.

Origin Server  The server on which a given resource resides or is to be created. Often referred to as a web server or an HTTP server.

Resource  A network data object or service that can be identified by a URI or URL. Resources may be available in multiple representations (e.g., multiple languages, data formats, size and resolutions) or vary in other ways.

Server  A device (or application) that passively waits for connection requests from one or more clients. A server may accept or reject a connection request from a client.

Terminal  A device providing the user with user agent capabilities, including the ability to request and receive information. Also called a mobile terminal or mobile station.

User  A user is a person who interacts with a user agent to view, hear, or otherwise use a resource.

User Agent  A user agent is any software or device that interprets WML, WMLScript, WTAI or other resources. This may include textual browsers, voice browsers, search engines, etc.

WMLScript  A scripting language used to program the mobile device. WMLScript is based on ECMAScript and loosely based on the JavaScript scripting languages.

Abbreviations

CGI

Common Gateway Interface

CPU

Central Processing Unit

DNS

Domain Name System

EFI

External Functionality Interface

HTML

HyperText Markup Language[5]

http

HyperText Transfer Protocol[6]

IP

Internet Protocol

MMI

Man-Machine Interface

MMS

Multimedia Message Service

OTA

Over The Air

PDA

Personal Digital Assistant

PICS

Protocol Implementation Conformance Statement

PKI

Public Key Infrastructure

RAM

Random Access Memory

RFC

Request For Comments

ROM

Read Only Memory

SCR

Static Conformance Requirement

SSL

Secure Sockets Layer

STD

Internet Standard

TCP

Transmission Control Protocol[7]

TLS

Transport Layer Security

UDP

User Datagram Protocol[8]

URI

Uniform Resource Identifier[9]

URL

Uniform Resource Locator[9]

W3C

World Wide Web Consortium

WAE

Wireless Application Environment[10]

WAP

Wireless Application Protocol

WDP

Wireless Datagram Protocol[11]

WIM

Wireless Identity Module[12]

WML

Wireless Markup Language[13]

WPKI

Wireless Public Key Infrastructure[14]

WSP

Wireless Session Protocol[15]

WTA

Wireless Telephony Application[16]

WTAI

Wireless Telephony Application Interface[17]

WTLS

Wireless Transport Layer Security[18]

WTP

Wireless Transaction Protocol[19]

WWW

World-Wide Web

XHTML

Extensible Hypertext Markup Language[20]

XML

Extensible Markup Language[21]

[5]D. Raggett, et al., “HTML 4.0 Specification, W3C Recommendation, 18 December 1997, REC-HTML40-971218.” www.w3.org/TR/REC-html40. September 17, 1997.

[6]R. Fielding, J. Gettys, J. Mogul, H. Frystyk, L. Masinter, P. Leach, and T. Berners-Lee, “Hypertext Transfer Protocol — HTTP/1.1.” www.rfc-editor.org/rfc/rfc2616.txt. June 1999.

[7]J. Postel, “Transmission Control Protocol,” www.rfc-editor.org/rfc/std/ std7.txt. September 1981.

[8]——, “User Datagram Protocol.” www.rfc-editor.org/rfc/std/std6.txt. August 1980.

[9]T. Berners-Lee, R. Fielding, and L. Masinter, “Uniform Resource Identifiers (URI): Generic Syntax.” www.rfc-editor.org/rfc/rfc2396.txt. August 1998.

[9]T. Berners-Lee, R. Fielding, and L. Masinter, “Uniform Resource Identifiers (URI): Generic Syntax.” www.rfc-editor.org/rfc/rfc2396.txt. August 1998.

[10]——, “Wireless Application Environment Specification.” Version 2, WAP-236-WAESpec.

[11]——, “Wireless Datagram Protocol Specification.”

[12]——, “WAP Identity Module Specification.”

[13]——, “Wireless Markup Language.”

[14]——, “WAP Public Key Infrastructure Definition.”

[15]——, “Wireless Session Protocol.”

[16]——, “Wireless Telephony Application Specification.”

[17]——, “Wireless Telephony Application Interface.”

[18]——, “Wireless Transport Layer Security Protocol.”

[19]——, “Wireless Transaction Protocol Specification.”

[20]World Wide Web Consortium, “XHTML 1.1 — Module Based XHTML.” www.w3.org/TR/xhtml11/.

[21]——, “Extensible Markup Language (XML) 1.0.” www.w3.org/TR/ REC-xml/.



Hotspot Networks(c) Wi-Fi for Public Access Locations
Hotspot Networks(c) Wi-Fi for Public Access Locations
ISBN: N/A
EAN: N/A
Year: 2005
Pages: 88

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