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Microsoft Visual C++ 2005 Express Edition Programming for the Absolute Beginner 2006
Microsoft Visual C++ 2005 Express Edition Programming for the Absolute Beginner 2006
ISBN: 735615381
EAN: N/A
Year: 2005
Pages: 131
BUY ON AMAZON
Table of Contents
Back Cover
Microsoft Visual C 2005 Express Edition Programming for the Absolute Beginner
Introduction
WHO SHOULD READ THIS BOOK?
WHAT YOU NEED TO BEGIN
SPECIAL FEATURES OF THIS BOOK
Chapter 1: An Introduction to Visual C 2005 Express
PROJECT PREVIEW: THE JOKE MACHINE
A FEW OPENING WORDS
A QUICK OVERVIEW OF VISUAL C 2005 EXPRESS
INTRODUCING VISUAL C 2005 EXPRESS
OTHER VISUAL STUDIO 2005 EXPRESS PROGRAMMING LANGUAGES
THE MICROSOFT .NET FRAMEWORK
BACK TO THE JOKE MACHINE
SUMMARY
CHALLENGES
Chapter 2: Navigating the Visual C 2005 Express Edition Environment
PROJECT PREVIEW: THE CLICK RACE GAME
GETTING COMFORTABLE WITH VISUAL C 2005
BACK TO THE CLICK RACE GAME
SUMMARY
CHALLENGES
Chapter 3: Creating an Application Interface
PROJECT PREVIEW: THE SPEED TYPING GAME
PUTTING TOGETHER A GRAPHICAL USER INTERFACE
CREATING A STANDALONE EXECUTABLE
BACK TO THE SPEED TYPING GAME
SUMMARY
CHALLENGES
Chapter 4: Working with Menus and Toolbars
PROJECT PREVIEW: THE LOTTERY ASSISTANT GAME
DESIGNING A MENU SYSTEM
ADDING MENUS, MENU ITEMS, AND SUBMENUS
CONTEXT MENUS
ADDING CONVENIENCE WITH TOOLBARS
BACK TO THE LOTTERY ASSISTANT GAME
SUMMARY
CHALLENGES
Chapter 5: Storing and Retrieving Data in Memory
PROJECT PREVIEW: THE STORY OF MIGHTY MOLLY
ENHANCING YOUR CODE WITH COMMENTS
STORING AND RETRIEVING DATA
WORKING WITH CONSTANTS
WORKING WITH VARIABLES
WORKING WITH ARRAYS
WORKING WITH STRUCTURES
RESERVED WORDS
BACK TO THE STORY OF MIGHTY MOLLY
SUMMARY
CHALLENGES
Chapter 6: Applying Conditional Logic
PROJECT PREVIEW: THE GUESS A NUMBER GAME
APPLYING CONDITIONAL LOGIC
THE IF STATEMENT
NESTING CONDITIONAL LOGIC
THE SWITCH STATEMENT
COMPARISON OPERATORS
BACK TO THE GUESS A NUMBER GAME
SUMMARY
CHALLENGES
Chapter 7: Processing Lots of Data with Loops
PROJECT PREVIEW: THE DICE POKER GAME
ITERATIVE PROCESSING
ENDLESS LOOPS
CONTROLLING EXECUTION WITHIN LOOPS
BACK TO THE DICE POKER GAME
SUMMARY
CHALLENGES
Chapter 8: Enhancing Code Structure and Organization
PROJECT PREVIEW: THE HANGMAN GAME
CREATING FUNCTIONS
PASSING ARGUMENTS
PASSING DEFAULT ARGUMENTS
LEVERAGING THE BUILT-IN FUNCTIONS AND .NET CLASSES
BACK TO THE HANGMAN GAME
SUMMARY
CHALLENGES
Chapter 9: Getting Comfortable with Object-Oriented Programming
PROJECT PREVIEW: THE ROCK, PAPER AND SCISSORS GAME
OBJECT-ORIENTED PROGRAMMING
OOP TERMS
CLASSES AND OBJECTS
BACK TO THE ROCK, PAPER AND SCISSORS GAME
SUMMARY
CHALLENGES
Chapter 10: Integrating Graphics and Audio
PROJECT PREVIEW: THE VC DOODLE GAME
INTEGRATING GRAPHICS INTO YOUR VISUAL C APPLICATIONS
ADDING SOUNDS TO YOUR APPLICATIONS
BACK TO THE VC DOODLE GAME
SUMMARY
CHALLENGES
Chapter 11: Debugging Visual C Applications
PROJECT PREVIEW: THE TIC-TAC-TOE GAME
DEALING WITH ERRORS
ESTABLISHING BREAKPOINTS
DEVELOPING EXCEPTION HANDLERS
BACK TO THE TIC-TAC-TOE GAME
SUMMARY
CHALLENGES
Appendix A: What s on the Companion Web Site?
Appendix B: What s Next?
LOCATING VISUAL C 2005 EXPRESS RESOURCES ONLINE
USING THE MICROSOFT DEVELOPER NETWORK
Index
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P-Q
R
S
T
U
V
WZ
List of Figures
List of Tables
List of In The Real Worlds
Microsoft Visual C++ 2005 Express Edition Programming for the Absolute Beginner 2006
ISBN: 735615381
EAN: N/A
Year: 2005
Pages: 131
BUY ON AMAZON
MySQL Stored Procedure Programming
Iterative Processing with Loops
Calling Stored Programs from Application Code
Review of ADO.NET Basics
Tuning ORDER and GROUP BY
Conditional Logic
CISSP Exam Cram 2
BUSINESS CONTINUITY PLANNING
Access-Control Types
Honeypots
Cryptography
Exam Prep Questions
Java for RPG Programmers, 2nd Edition
Data Types And Variables
Date And Time Manipulation
Threads
User Interface
Database Access
Systematic Software Testing (Artech House Computer Library)
Analysis and Design
Test Execution
Appendix B Testing Survey
Appendix C IEEE Templates
Appendix D Sample Master Test Plan
MySQL Cookbook
Sending Query Output to a File or to a Program
Displaying Comparisons to Find Out How Something Works
Writing Comparisons Involving NULL in Programs
Converting Between Date-and-Time Values and Seconds
Displaying Query Results as Tables
Cultural Imperative: Global Trends in the 21st Century
From 2,000,000 B.C. to A.D.2000: The Roots and Routes of Culture
Culture and Religion
Cultural Black Holes
Empires Past, Present, and Future
Appendix A Cultural Categorization Characteristics
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