[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W] files loading meshes from filling textures unsafe code fills textures arrays filters textures games FindHostFlags method FindHostQuery event FindHostResponse event FindHosts method event handler fixed-function pipeline rendering and 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th flags meshes enumeration values welding NoDirtyUpdate buffer locking NoOverwrite dynamic buffers ReadOnly buffer locking flange effect flow control HLSL specular highlighting and fonts declaring performance enhancement force feedback 2nd 3rd 4th formats conversiond detection display Frame class skeletal animation frames games per frame updates full-screen rendering device 2nd 3rd 4th 5th DirectDraw 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th functions DrawUserPrimitives Optimize RotationAxis SetTexture |