Part V: 2D Graphics

 

16 Using Direct3D for 2D Graphics

 

17 Using DirectDraw for 2D Rendering



Managed DirectX 9 Graphics and Game Programming, Kick Start
Managed DirectX 9 Kick Start: Graphics and Game Programming
ISBN: B003D7JUW6
EAN: N/A
Year: 2002
Pages: 180
Authors: Tom Miller

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