Summary


During this chapter, you designed and implemented the level class. The level controls much of the actual game-play logic. All you have left to do for this game is hook everything together. In my opinion, that's always the best part. You finally get to see your hard work in a complete game.

In the next chapter, you will hook the game objects into the game engine to make the actual game work.



Beginning 3D Game Programming
Beginning 3D Game Programming
ISBN: 0672326612
EAN: 2147483647
Year: 2003
Pages: 191
Authors: Tom Miller

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