Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] IComparer interface IDeviceCreation interface 2nd IL (intermediary language) images NGen (Native Image Generator) 2nd IMoveableObject interface 2nd 3rd 4th 5th 6th 7th 8th index buffers initial position of bullets 2nd 3rd initialization networking engine 2nd Initialize method KartRacers InitializeApplication method InitializeComponent method 2nd 3rd 4th InitializeGraphics method InitializeJoystick method InitializeStaticData method initializing high-resolution timers network objects 2nd sound engines input responding to 2nd input handling device reset 2nd fire events, handling 2nd joystick input 2nd 3rd 4th mouse and keyboard input 2nd 3rd instantiating level class 2nd 3rd int data type interfaces IComparer IDeviceCreation 2nd IMoveableObject 2nd 3rd 4th 5th 6th 7th 8th intermediary language (IL) Internet gaming 2nd cleanup 2nd client/server architecture 2nd data transfer 2nd 3rd 4th data, receiving 2nd data, sending 2nd 3rd network statistics, checking player properties 2nd position and orientation, sending 2nd event handlers 2nd 3rd Internet, checking for 2nd networking engine implementation 2nd networking engine initialization 2nd peer-to-peer architecture 2nd sessions, connecting to 2nd sessions, hosting 2nd sessions, joining 2nd IsDeviceAcceptable method 2nd 3rd 4th 5th 6th IsGameOver property (levels) IsGameWon property (levels) IsInternetAvailable method isMoving variable isQuitMenuShowing member variable isSelectScreenShowing variable IU screens dialogs resizing |