Chapter17.Finally, Finishing Tankers


Chapter 17. Finally, Finishing Tankers

You've put so much work into Tankers that you could actually play the game, and I'd bet it feels great to realize that you are just about done. As I mentioned at the beginning of the book, writing games isn't easy, but when you're finally finished, well, it doesn't get much better than that.

So what's left for Tankers anyway? You've mostly written all the code to handle all the scenarios; the only thing you need to do now is hook everything together. It will be a little bit like a jigsaw puzzle!

In this chapter, you'll learn

  • How to hook everything together

  • How to finish the game



Beginning 3D Game Programming
Beginning 3D Game Programming
ISBN: 0672326612
EAN: 2147483647
Year: 2003
Pages: 191
Authors: Tom Miller

flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net