Cantor, Georg, and learning objects, 101, 107
Carnegie, Dale, and adult learning, 56
change management, 127
chunking, see also sequencing
Artistotle's approach to, 154
definition of, 24
early examples of, 26–27
as key to systems design, 27
and knowledge management, 94–95
and learning objects, 101, 104
as step in building learning objects, 105
Clark, Ruth
on cognitivism, 69
on instructional design, 13
cognitivism, see also behaviorism; constructivism
definition of, 66
vs. behaviorism, 66, 67
Comenius, Johannes
on global knowledgebase, 159
seven-point learning system of, 158–159
competencies, see also learning style
abstract vs. specific, 72–73
danger of, 73
definition of, 70
innate vs. learned, 72
origin of, 70
computer-based training (CBT), 11, 13
conditioning, classical vs. operant, 63
constructivism, 75, 76
content design, see also chunking
decomposition, 24–27
sequencing, 27–29
continuous learning, see also adult learning
double loop, 40–41
Plato's vision of, 151–152
twin feedback loops, 42
on the Web, 43–44
cost-benefit analysis, 139–140
criterion-referenced instruction (CRI), 74
cybernetics, 39, 44, 45