Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W] [X] [Z] early binding easy to use correctly and hard to use incorrectly 2nd EBO [See empty base optimization] Effective C++, compared to More Effective C++ and Effective STL Effective STL 2nd 3rd compared to Effective C++ contents of 2nd efficiency assignment vs. construction and destruction 2nd default parameter binding dynamic_cast Handle classes incorrect code and 2nd init. with vs. without args Interface classes macros vs. inline functions member init. vs. assignment minimizing compilation dependencies operator new/operator delete and pass-by-reference and pass-by-value and 2nd passing built-in types and runtime vs. compile-time tests template metaprogramming and template vs. function parameters unused objects virtual functions Eiffel embedding [See composition] empty base optimization (EBO) 2nd encapsulation 2nd casts and design patterns and handles and measuring protected members and RAII classes and enum hack 2nd 3rd errata list, for this book errors detected during linking 2nd runtime evaluation order, of parameters example classes/templates A ABEntry AccessLevels Address Airplane 2nd 3rd Airport AtomicClock AWOV B 2nd 3rd Base 2nd 3rd 4th 5th 6th 7th 8th 9th 10th BelowBottom bidirectional_iterator_tag Bird 2nd 3rd Bitmap BorrowableItem Bottom BuyTransaction 2nd C Circle CompanyA CompanyB CompanyZ CostEstimate CPerson CTextBlock 2nd 3rd Customer 2nd D 2nd 3rd DatabaseID Date 2nd 3rd Day DBConn 2nd DBConnection deque deque::iterator Derived 2nd 3rd 4th 5th 6th 7th 8th 9th 10th Directory ElectronicGadget Ellipse Empty 2nd 3rd EvilBadGuy 2nd EyeCandyCharacter Factorial Factorial<0> File 2nd FileSystem FlyingBird Font 2nd 3rd forward_iterator_tag GameCharacter 2nd 3rd 4th 5th GameLevel GamePlayer 2nd GraphNode GUIObject HealthCalcFunc HealthCalculator HoldsAnInt 2nd HomeForSale 2nd 3rd input_iterator_tag input_iterator_tag<Iter*> InputFile 2nd Investment 2nd IOFile 2nd IPerson 2nd iterator_traits 2nd [See also std::iterator_traits] list list::iterator Lock 2nd 3rd LoggingMsgSender 2nd 3rd 4th 5th Middle ModelA 2nd 3rd ModelB 2nd 3rd ModelC 2nd 3rd Month 2nd MP3Player MsgInfo MsgSender MsgSender<CompanyZ> NamedObject 2nd NewHandlerHolder NewHandlerSupport output_iterator_tag OutputFile 2nd Penguin 2nd 3rd 4th Person 2nd 3rd 4th 5th 6th 7th 8th 9th 10th PersonInfo 2nd PhoneNumber 2nd PMImpl Point 2nd 3rd PrettyMenu 2nd 3rd PriorityCustomer random_access_iterator_tag Rational 2nd 3rd 4th 5th 6th 7th 8th 9th RealPerson Rectangle 2nd 3rd 4th 5th 6th 7th 8th RectData SellTransaction Set 2nd Shape 2nd 3rd 4th 5th 6th 7th SmartPtr 2nd 3rd SpecialString SpecialWindow 2nd 3rd 4th SpeedDataCollection Square SquareMatrix 2nd 3rd 4th SquareMatrixBase 2nd StandardNewDeleteForms Student 2nd 3rd TextBlock 2nd 3rd TimeKeeper 2nd Timer Top Transaction 2nd 3rd Uncopyable WaterClock WebBrowser 2nd 3rd 4th Widget 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd Widget::WidgetTimer WidgetImpl 2nd Window 2nd 3rd 4th 5th WindowWithScrollBars WristWatch X Y Year example functions/templates ABEntry::ABEntry 2nd 3rd AccessLevels::getReadOnly AccessLevels::getReadWrite AccessLevels::setReadOnly AccessLevels::setWriteOnly advance 2nd 3rd 4th 5th 6th Airplane::defaultFly Airplane::fly 2nd 3rd 4th askUserForDatabaseID AWOV::AWOV B::mf Base::operator delete Base::operator new Bird::fly BorrowableItem::checkOut boundingBox BuyTransaction::BuyTransaction BuyTransaction::createLogString calcHealth callWithMax changeFontSize Circle::draw clearAppointments 2nd clearBrowser CPerson::birthDate CPerson::CPerson CPerson::name CPerson::valueDelimClose CPerson::valueDelimOpen createInvestment 2nd 3rd 4th 5th 6th CTextBlock::length 2nd CTextBlock::operator[i] Customer::Customer Customer::operator= D::mf Date::Date 2nd Day::Day daysHeld DBConn::close DBConn::~DBConn 2nd 3rd 4th defaultHealthCalc 2nd Derived::Derived 2nd Derived::mf1 Derived::mf4 Directory::Directory 2nd doAdvance 2nd 3rd doMultiply doProcessing 2nd 3rd doSomething 2nd 3rd 4th 5th doSomeWork eat 2nd ElectronicGadget::checkOut Empty::Empty 2nd Empty::operator= Empty::~Empty encryptPassword 2nd 3rd 4th error EvilBadGuy::EvilBadGuy f 2nd 3rd 4th FlyingBird::fly Font::Font Font::get Font::operator FontHandle Font::~Font GameCharacter::doHealthValue GameCharacter::GameCharacter 2nd 3rd GameCharacter::healthValue 2nd 3rd 4th 5th GameLevel::health getFont hasAcceptableQuality HealthCalcFunc::calc HealthCalculator::operator(_) lock Lock::Lock 2nd Lock::~Lock logCall LoggingMsgSender::sendClear 2nd LogginMsgSender::sendClear 2nd 3rd loseHealthQuickly loseHealthSlowly main 2nd 3rd 4th makeBigger makePerson max ModelA::fly 2nd ModelB::fly 2nd ModelC::fly 2nd Month::Dec Month::Feb Month::Jan Month::Month 2nd MsgSender::sendClear MsgSender::sendSecret MsgSender<CompanyZ>::sendSecret NewHandlerHolder::NewHandlerHolder NewHandlerHolder::~NewHandlerHolder NewHandlerSupport::operator new NewHandlerSupport::set_new_handler numDigits operator delete operator new 2nd operator* 2nd 3rd 4th 5th 6th 7th 8th 9th operator== outOfMem Penguin::fly Person::age Person::create 2nd Person::name Person::Person PersonInfo::theName PersonInfo::valueDelimClose PersonInfo::valueDelimOpen PrettyMenu::changeBackground 2nd 3rd 4th print2nd 2nd 3rd 4th printNameAndDisplay 2nd priority PriorityCustomer::operator= 2nd PriorityCustomer::PriorityCustomer 2nd processWidget RealPerson::RealPerson RealPerson::~RealPerson Rectangle::doDraw Rectangle::draw 2nd Rectangle::lowerRight 2nd Rectangle::upperLeft 2nd releaseFont Set::insert Set::member Set::remove Set::size Shape::doDraw Shape::draw 2nd 3rd 4th 5th Shape::error 2nd Shape::objectID 2nd SmartPtr::get SmartPtr::SmartPtr someFunc 2nd SpecialWindow::blink SpecialWindow::onResize SquareMatrix::invert SquareMatrix::setDataPtr SquareMatrix::SquareMatrix 2nd 3rd StandardNewDeleteForms::operator delete 2nd 3rd StandardNewDeleteForms::operator new 2nd 3rd std::swap std::swap<Widget> 2nd study 2nd swap 2nd tempDir TextBlock::operator[i] 2nd 3rd 4th 5th 6th tfs Timer::onTick Transaction::init Transaction::Transaction 2nd 3rd Uncopyable::operator= Uncopyable::Uncopyable unlock validateStudent 2nd Widget::onTick 2nd Widget::operator new Widget::operator+= Widget::operator= 2nd 3rd 4th 5th 6th 7th 8th Widget::set_new_handler Widget::swap Window::blink Window::onResize workWithIterator 2nd Year::Year exception specifications exception-safe code 2nd copy-and-swap and legacy code and pimpl idiom and side effects and exception-safety guarantees 2nd Exceptional C++ 2nd Exceptional C++ Style 2nd exceptions delete and destructors and 2nd member swap and standard hierarchy for swallowing unused objects and explicit calls to base class functions explicit constructors 2nd 3rd generalized copy construction and explicit inline request explicit specification, of class names explicit type conversions vs. implicit 2nd expression templates expressions, implicit interfaces and |