Exercises


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10-1. After building Brickles we decided to build other games from the same basic architecture using the product line approach. Revisit the class tests in chapters 5, 6, 7. Describe how the tests defined in those chapters might be modified in a product line environment.

10-2. Consider your current project. If it uses a framework, how did you test to determine that the framework was adequate for the complete project? How did your test plan change because of the framework?

10-3. Describe those tests that you currently do not do but would like to. How many of these could you do if you could amortize the effort across a number of products?



A Practical Guide to Testing Object-Oriented Software
A Practical Guide to Testing Object-Oriented Software
ISBN: 0201325640
EAN: 2147483647
Year: 2005
Pages: 126

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