Flylib.com
Photoshop CS4 QuickSteps
Photoshop CS4 QuickSteps
ISBN: 0071625372
EAN: 2147483647
Year: 2006
Pages: 59
Authors:
Carole Matthews
,
Gary David Bouton
BUY ON AMAZON
Table of Contents
BackCover
Photoshop CSQuickSteps
Introduction
Conventions Used in this Book
Chapter 1: Stepping intoPhotoshop
Introducing Photoshop s Tools
Work with Color and Calibration
Chapter 2: Creating,Importing, and Saving Images
Use the File Browser
Use Scanners and Digital Cameras
Chapter 3: MakingSelections
Change, Save, and Load Selections
Extract Images from Backgrounds
Painting Selections with Quick Masks
Chapter 4: UsingLayers
Work with Layer Masks
Work with Layer Effects
Blending Modes and Transparency
Chapter 5: Using Paths,Shapes and Painting
Work with Paint
Work with Filters
Chapter 6: Color Correcting,Retouching, and Repairing Images
Color Correct with Curves and Levels
Chapter 7: Using Type andType Effects
Chapter 8: Printing andExporting Images
Save Images
Chapter 9: Preparing Your Artfor the Web
Working with ImageReady
Animate Your Images
Chapter 10: Saving Time withActions and Automation
Work with the Automate Menu
Index
Index_B
Index_C
Index_D
Index_E
Index_F
Index_G
Index_H
Index_I
Index_J
Index_K
Index_L
Index_M
Index_N
Index_O
Index_P
Index_Q
Index_R
Index_S
Index_T
Index_U
Index_V
Index_W
List of Figures
List of Tables
List of Sidebars
Photoshop CS4 QuickSteps
ISBN: 0071625372
EAN: 2147483647
Year: 2006
Pages: 59
Authors:
Carole Matthews
,
Gary David Bouton
BUY ON AMAZON
Agile Project Management: Creating Innovative Products (2nd Edition)
Innovative Product Development
The Guiding Principles of Agile Project Management
Principles and Practices
Self-Organization Extensions
Implementing the Vision
Adobe After Effects 7.0 Studio Techniques
Workspaces and Panels
Rotoscoping and Paint
Conclusion
Sci-Fi Weaponry
Explosions
C & Data Structures (Charles River Media Computer Engineering)
Address and Pointers
Storage of Variables
Memory Allocation
Recursion
Graphs
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
The Functional Triad Computers in Persuasive Roles
Computers as Persuasive Media Simulation
Computers as Persuasive Social Actors
Credibility and the World Wide Web
The Ethics of Persuasive Technology
GDI+ Programming with C#
The Graphics Class
The GDI+Painter Application
Line Caps and Line Styles
Printing Graphics
Print Dialogs
Understanding Digital Signal Processing (2nd Edition)
ALIASING: SIGNAL AMBIGUITY IN THE FREQUENCY DOMAIN
AN INTRODUCTION TO FINITE IMPULSE RESPONSE (FIR) FILTERS
Chapter Ten. Sample Rate Conversion
FREQUENCY DEMODULATION ALGORITHMS
DUAL-MODE AVERAGING
flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net
Privacy policy
This website uses cookies. Click
here
to find out more.
Accept cookies