Index[A] [B] [C] [D] [E] [F] [G] [H] [I] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Z] Raster positions debugging invalid shifting with glBitmap() Rasterization 2nd and window coordinates Reading pixels 2nd Red book (OpenGL® Programming Guide) 2nd Reflection vectors Reflections of light source Refresh rate Render modes Renderer Rendering contexts Rendering pipeline Rendering windows offscreen Resolution and lighting RGBA color value 2nd Right-hand rule Right-handed coordinates Rost, Randi 2nd 3rd Rotation matrix 2nd Round-off Row alignment Row-major matrices Runtime extension support Runtime version checking |