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Large-magnitude coordinates
Leech, Jon 2nd 3rd
Left-handed coordinates
Level of detail (LOD) algorithm 2nd
Library entry points
libTIFF 2nd
Light maps
Light position 2nd 3rd
Lighting 2nd
     artifacts
     controlling
     debugging
     defaults 2nd
     and face culling
     internal lighting computation
     light source parameters
     lines and points
     material parameters
     minimal code for
     normals
     positional and directional lights 2nd
     SimpleLighting code example
     spotlights
     two-sided
     types of
Lighting and shadows
     depth maps
     environment maps
     light maps
     specular highlights
     static lighting
Linear algebra review
Linking
Linux
     creating contexts
     deleting contexts
     entry points
     and GLX version 1.4
     header and library files
     swapping buffers
     using contexts
Logical operation
Loops
Low-intensity specular material color
Low-resolution geometry
Luminance 2nd 3rd




OpenGL Distilled
OpenGL Distilled
ISBN: 0321336798
EAN: 2147483647
Year: 2007
Pages: 123
Authors: Paul Martz

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