The stories are silly little games: throwing dice, sorting cards, finding missing cards, building a house of cards, folding a paper hat, inflating balloons. You can invent your own additions, but all these stories have some features in common.
The team decides before each game how they will perform the task (in team or solo) and who will perform the task. Players sign up for tasks; tasks are not assigned to them. All the planned games are played one at a time, in the order chosen by the customer. This reinforces the idea that the whole team is responsible for all the stories. It's fun to see grown men and women working so hard to fold paper hats or build houses of cards or design and execute a six-way parallel sort of a deck of cards! |