Index P

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W]

Paint Skin Weights tool  2nd 
painting
    weights  2nd 
pane layout 
paneLayout command 
parenting
    control icons  2nd  3rd  4th  5th  6th 
    skeletons  2nd  3rd  4th  5th  6th 
partial creases
    creating 
patch modeling
    connecting limbs  2nd 
patches
    NURBS patches 
paths
    to images
        writing 
Perdomo, Maricela
    interview with  2nd  3rd 
photorealistic characters 
pickwalking 
placing
    control icons  2nd  3rd  4th  5th  6th 
    polygon reference bones  2nd 
points
    moving on projected curves 
polygon proxy mode
    subdivision surfaces 
polygon reference bones
    placing  2nd 
polygon skin
    converting from NURBS skin  2nd  3rd  4th 
    Create and Append Polygon tool 
    creating 
    creating from NURBS patches  2nd  3rd  4th  5th 
    extruding  2nd 
    smoothing
        with subdivision surfaces  2nd  3rd  4th  5th  6th  7th 
    Split Polygon tool  2nd  3rd  4th 
    texturing considerations  2nd 
polygons
    appending 
    converting from spheres 
    extruding  2nd 
    splitting  2nd  3rd  4th 
pose clips
    creating  2nd  3rd  4th  5th  6th 
pose-to-pose animation method  2nd 
poses
    creating
        with single-frame clips 
    in-between poses
        creating  2nd 
    storing 
preferred angles
    editing skeletons 
preparing
    models
        for binding 
primitive NURBS planes 
procedures
    declaring 
    MEL  2nd  3rd  4th  5th  6th  7th 
Project Mode option 
projected textures 
projecting
    curves 



Maya Character Creation. Modeling and Animation Controls
Maya Character Creation: Modeling and Animation Controls
ISBN: 0735713448
EAN: 2147483647
Year: 2003
Pages: 75
Authors: Chris Maraffi

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