Chapter 4. Basic Physics


Introduction to Physics

Speed, Velocity, and Acceleration

Newton's Three Laws of Motion

Gravity

Friction

Points to Remember

Have you ever wondered how to add gravity to a game, Or even just how to make a movie clip move around the screen? Understanding basic physical laws and how to apply them is the key to creating dynamic realism in games. In this chapter you will learn some of the most fundamental physics concepts, such as gravity and friction, and how to apply them in Macromedia Flash using ActionScript.



Macromedia Flash MX Game Design Demystified(c) The Official Guide to Creating Games with Flash
Macromedia Flash MX Game Design Demystified: The Official Guide to Creating Games with Flash -- First 1st Printing -- CD Included
ISBN: B003HP4RW2
EAN: N/A
Year: 2005
Pages: 163
Authors: Jobe Makar

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