projectile_motion.fla


In Chapter 3, "Trigonometry 101," and Chapter 4, "Basic Physics," we covered all of the information needed to develop projectile motion in Flash. Here is a simple working example of how that is implemented.



Macromedia Flash MX Game Design Demystified(c) The Official Guide to Creating Games with Flash
Macromedia Flash MX Game Design Demystified: The Official Guide to Creating Games with Flash -- First 1st Printing -- CD Included
ISBN: B003HP4RW2
EAN: N/A
Year: 2005
Pages: 163
Authors: Jobe Makar

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