Isometric


On the Web

"Introduction to Isometric Engines"

www.gamedev.net/reference/articles/article744.asp

This article provides a fairly in-depth introduction to isometric views. While it is the most popular online resource I could find on this topic, I don't think it is presented very well. However, if you first read Chapter 8, "The Isometric Worldview," in this book, you may find this article of some added help.

"Isometric Basics"

www.xaraxone.com/guest/guest05/index.htm

Graphic artists, this link's for you! This is an excellent article on how to create graphics for an isometric world.

"Tiled Terrain"

www.gamasutra.com/features/20011024/peasley_01.htm

This article shows how to graphically create tiles for a tile-based world in isometric and other kinds of games.

Books

Isometric Game Programming with DirectX 7.0

By Ernest Pazera, edited by Andre LaMothe

Premier Press, Inc.

ISBN: 0761530894; $59.99; www.premierpressbooks.com

This book comes highly recommended from some of my colleagues. It discusses many isometric-gaming topics that can be applied to games in Flash.



Macromedia Flash MX Game Design Demystified(c) The Official Guide to Creating Games with Flash
Macromedia Flash MX Game Design Demystified: The Official Guide to Creating Games with Flash -- First 1st Printing -- CD Included
ISBN: B003HP4RW2
EAN: N/A
Year: 2005
Pages: 163
Authors: Jobe Makar

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