This chapter is intended to show you how to create a very simple multiplayer game using the commonly known contest of tic-tac-toe. I have chosen a very simple game so that we can focus on the multiplayer concepts and multiplayer code involved without having to deal with the immense code usually found in more challenging games (like 9-ball). By the end of this chapter you should have a pretty good understanding of how to use the ElectroServerAS object effectively for multiplayer games.
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