Index V

[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X]

validation
    MLPs (multilayer perceptrons)  2nd 
validation set 
value functions 
    reinforcement learning  2nd 
        action values  2nd 
        optimal policies  2nd 
        recursive definition  2nd 
        state values  2nd 
value iteration algorithm  2nd 
values 
    variables 
variables
    continuous variables 
    dependencies 
    fuzzy set theory 
        linguistic variables  2nd  3rd  4th 
    fuzzy variables 
    response variables 
        DTs (decision trees)  2nd  3rd 
    subdomains
        complexity 
    underlying knowledge of the problem  2nd  3rd  4th 
    values 
variance
    measuring 
velocity
    derivative 
VisibleEntities() function 
vision  2nd 
visualizing data 
voices 
voting system
    scripting
        weapon selection  2nd  3rd  4th  5th  6th 
voting systems 



AI Game Development. Synthetic Creatures with Learning and Reactive Behaviors
AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors
ISBN: 1592730043
EAN: 2147483647
Year: 2003
Pages: 399

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