Key Topics
Emotions arise from complex interactions between the body and the brain. Emotions begin in the body, influenced by stimuli from the environment (such as an explosion). The brain generally responds to these low-level perceptions, which translate into persistent characteristics of the creature (as fear). These emotions can potentially become visible externally via behaviors (running away). This chapter defines the different concepts involved when creating artificial emotions in animats. The lower-level concepts are presented first as we move toward higher-level emotions. This chapter covers the following topics:
At the end of this chapter, an understanding of the different aspects of emotions permits the implementation of an emotional system. Extending the animats is possible thanks to new interfaces dedicated to emotions. |