Chapter 4. Numbers and Math


    Section 4.0.  Introduction

    Recipe 4.1.  Representing Numbers in Different Bases

    Recipe 4.2.  Converting Between Different Number Systems

    Recipe 4.3.  Rounding Numbers

    Recipe 4.4.  Inserting Leading or Trailing Zeros or Spaces

    Recipe 4.5.  Formatting Numbers for Display Without a Mask

    Recipe 4.6.  Formatting Currency Amounts

    Recipe 4.7.  Generating a Random Number

    Recipe 4.8.  Simulating a Coin Toss

    Recipe 4.9.  Simulating Dice

    Recipe 4.10.  Simulating Playing Cards

    Recipe 4.11.  Generating a Unique Number

    Recipe 4.12.  Converting Angle Measurements

    Recipe 4.13.  Calculating the Distance Between Two Points

    Recipe 4.14.  Determining Points Along a Circle

    Recipe 4.15.  Converting Between Units of Measurement




ActionScript 3. 0 Cookbook
ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers
ISBN: 0596526954
EAN: 2147483647
Year: 2007
Pages: 351

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