Section 4.0. Introduction Recipe 4.1. Representing Numbers in Different Bases Recipe 4.2. Converting Between Different Number Systems Recipe 4.3. Rounding Numbers Recipe 4.4. Inserting Leading or Trailing Zeros or Spaces Recipe 4.5. Formatting Numbers for Display Without a Mask Recipe 4.6. Formatting Currency Amounts Recipe 4.7. Generating a Random Number Recipe 4.8. Simulating a Coin Toss Recipe 4.9. Simulating Dice Recipe 4.10. Simulating Playing Cards Recipe 4.11. Generating a Unique Number Recipe 4.12. Converting Angle Measurements Recipe 4.13. Calculating the Distance Between Two Points Recipe 4.14. Determining Points Along a Circle Recipe 4.15. Converting Between Units of Measurement |