Remove the mask from the Sniper zoom. This will remove the gray borders from the screen when you zoom in with a weapon. These borders obscure your view, so removing them makes sniping a lot more fun. Open ADI [Hack #50] and browse through the [bitm] Bitmap Texture until you find the one for the Beam Rifle scope mask. The path to the tag is ui\hud\bitmaps\new_hud\scope_mask\beam_rifle_scope_mask. Once you have the right tag, click on Meta Scanner and then Dependency. Next, change the values to Nulled Out by using the Swap Dependency option (see Figure 7-23). This swap will remove the image associated with the scope mask. When you have completed the swap, you will see the message "Reference swap complete!" Sign your map [Hack #53] and FTP it to your Xbox [Hack #54]. Without the scope mask, you will find that your zoomed-in field of view is far better (see Figure 7-24). Figure 7-23. Nulling out the scope maskFigure 7-24. Watch out tarsier |