[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z] Ice Age (movie) icons camera lasso select light pivot point IK Handle Tool Settings dialog box IK. [See Inverse Kinematics (IK)] image composition brightness and contrast 2nd dividing canvas 2nd negative space 2nd overview of image file formats 2nd 3rd 4th 5th 6th image planes as templates matching setting up 2nd 3rd 4th Import Image command (View menu) importing from 3ds max from Lightwave materials Incandescence map channel industrial animation industrial design input 3D scanners and printers overview of input connections duplication mode Insert key installing add-ons MELscripts plug-ins shaders instance definition of instance copies instanced objects max vs. Maya instancing description of interacting with Maya tutorial 2nd 3rd 4th 5th 6th Interactive Shading command (Shading menu) interactive texturing overview of sphere, painting 2nd 3rd 4th interface customizing 2nd 3rd menu bar option box 2nd 3rd overview of 2nd 3rd 4th 5th 6th 7th panel menus 2nd 3rd 4th 5th 6th 7th Status Line 2nd 3rd 4th 5th 6th 7th Inverse Kinematics (IK) general approach to overview of 2nd 3rd setting up 2nd 3rd 4th 5th 6th 7th 8th solvers types of 2nd Inverse Kinematics(IK) disabling inverting object selecting IPR (Interactive Photorealistic Renderer) button IRIX minimum requirements isoparms selecting |