index_I

 

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Ice Age (movie) 
icons
    camera 
    lasso select 
    light 
    pivot point 
IK Handle Tool Settings dialog box 
IK.  [See Inverse Kinematics (IK)]
image composition
    brightness and contrast  2nd 
    dividing canvas  2nd 
    negative space  2nd 
    overview of 
image file formats  2nd  3rd  4th  5th  6th 
image planes 
    as templates 
    matching 
    setting up  2nd  3rd  4th 
Import Image command (View menu) 
importing
    from 3ds max 
    from Lightwave 
    materials 
Incandescence map channel 
industrial animation 
industrial design 
input
    3D scanners and printers 
    overview of 
input connections duplication mode 
Insert key 
installing
    add-ons 
    MELscripts 
    plug-ins 
    shaders 
instance
    definition of 
instance copies 
instanced objects
    max vs. Maya 
instancing
    description of 
interacting with Maya tutorial  2nd  3rd  4th  5th  6th 
Interactive Shading command (Shading menu) 
interactive texturing
    overview of 
    sphere, painting  2nd  3rd  4th 
interface
    customizing  2nd  3rd 
    menu bar 
    option box  2nd  3rd 
    overview of  2nd  3rd  4th  5th  6th  7th 
    panel menus  2nd  3rd  4th  5th  6th  7th 
    Status Line  2nd  3rd  4th  5th  6th  7th 
Inverse Kinematics (IK)
    general approach to 
    overview of  2nd  3rd 
    setting up  2nd  3rd  4th  5th  6th  7th  8th 
    solvers 
    types of  2nd 
Inverse Kinematics(IK)
    disabling 
inverting object selecting 
IPR (Interactive Photorealistic Renderer) button 
IRIX
    minimum requirements 
isoparms
    selecting 

 


Maya 5 Fundamentals
Maya 4.5 Fundamentals
ISBN: 0735713278
EAN: 2147483647
Year: 2006
Pages: 198

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