Index_D


D

Dark Horse Interactive, 71

deals. See contracts

debt funding, 101. See also finances

debugging of game, 21

defect seeding, 324

delivery media manufacturers, role of, 27–28

Dell Computer Corporation, 25

Delphine Software International, 74

demo, creating, 189–191, 250, 264–265

Denki Ltd., 72

design documents

art, 251–252

content of, 188–189

game bible, 210

general discussion, 5–6, 56, 262, 285

localization, 299

technical, 251

design teams, role of, 253–254, 257

developer, headaches of, 38

developer/producer relationships, 55–64

developer/publisher relationship, 12

Develop magazine, 196

development, guiding

business plans

capital structure, 104–105

contents of, 94–98, 118–119

development plan, 98–100

financial plan, 100–103

purpose of, 93–94

producers, 47–48, 55–64

development companies. See game development companies

development contracts, 186. See also contracts

development kits, proprietary, 18

development software/hardware, license to use, 26

development team desirable attributes, 63

Di Cesare, Chris, 155, 156

DID, 72

Digital Integration, 71

Digital Tome, 148–149

direct expenses defined, 46

Direct Sales model

application of, 147–148, 151–152

general discussion, 131–132, 136–137, 145–146

Java 2Micro Edition (J2ME), 143

Wireless Application protocol (WAP), 139–140

Direct X API, 25

Disciples series, 50

distributors, role of, 28–29

Djafari, Thomas, 125–130

DMA Design, 72

Domark, 69

Doom, 88

Dragonrealms, 277, 278

3D Realms, 17–18

Dreamcatcher, 71

Dream Weavers, 72

due diligence defined, 123




Secrets of the Game Business
Secrets of the Game Business (Game Development Series)
ISBN: 1584502827
EAN: 2147483647
Year: 2005
Pages: 275

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